Don't candy crush
Don't candy crush
Created for the Global Game Jam 2026.
My contribution: Concept, Gameplay, Art Direction, Modeling.
My contributions:
Game inspiration, 3D art, 2D art, and concept design.
The theme of GGJ2026 was "Mask"
Reminded me of the lion masks in Chinese lion dance culture and the interesting acrobatic performances where multiple people are connected by a huge long mask. After discussion, we felt that we could understand "mask" as a candy template mask, and that lead us to our game.
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