Vol. 01 | Copenhagen Edition Game / Concept / 3D Visual

Breaking portfolio dispatch

Crafting stylized worlds with narrative depth.

I'm Yilin An, a student in the Visual Game and Media Design Master of Arts program at Royal Danish Academy in Copenhagen.

I'm a 3D Visual and full-process game designer who crafts immersive worlds grounded in psychology, user experience, and environmental storytelling. My work often starts in my sketchbook, where I seek to understand the beauty of subjects and objects through form and structure, then proceeds to digital 3D and concept environmental design that translates that beauty into the vivid and stylized worlds I create.

Skill Ledger

Skill ledger.

Yilin adapts across styles, standardizes visual workflows, and brings a distinctive aesthetic edge to indie game projects, creative collaborations, and production challenges.

Practice

From sketchbook to playable world.

My work often starts in my sketchbook, where I seek to understand the beauty of subjects and objects through form and structure, then proceeds to digital 3D and concept environmental design that translates that beauty into the vivid and stylized worlds I create.

Croquis figure drawing sample 1 Croquis figure drawing sample 2 Croquis figure drawing sample 3 Croquis figure drawing sample 4 Croquis figure drawing sample 5 Croquis figure drawing sample 6 Croquis figure drawing sample 7 Croquis figure drawing sample 8 Croquis figure drawing sample 9 Croquis figure drawing sample 10 Croquis figure drawing sample 11 Croquis figure drawing sample 12 Croquis figure drawing sample 13 Croquis figure drawing sample 14 Croquis figure drawing sample 15 Croquis figure drawing sample 16

Recent Events & Awards

Notices from the archive.